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dwfiv
Joined: 10 Jan 08 Posts: 1
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Posted: Fri Feb 08, 2008 5:07 am Post subject: End to end worker movement |
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Most (all?) of the Tikal games say "end to end worker movement". What does this mean and how is it different than a game without "end to end worker movement"? _________________ Be seeing you,
-Dan
"The secret of success is constancy of purpose." -- Benjamin Disraeli |
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gische
Joined: 12 Oct 05 Posts: 186
Location: San Carlos, CA
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Posted: Fri Feb 08, 2008 5:15 am Post subject: |
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It means that the game is set up such that it auto-calculates how much it costs you to move a worker/leader from it's current position to any other position on the board. You can select the destination in one move, and the total action points are deducted.
When you play Tikal without this setting, you are required to move the piece one hex at a time.
Some players don't like playing with this setting since they feel it removes the skill of finding the best routes to travel. Personally, I find that particular skill to be a very small differentiator in the game, so I appreciate the speed increase you get from having the setting. To each his own. |
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stargate
Joined: 09 Dec 04 Posts: 603
Location: North Attleboro, Ma USA
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Posted: Fri Feb 08, 2008 6:36 am Post subject: |
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I suggest you play a 2-player game of Tikal without end-to-end movement
I predict you will NEVER do it again |
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gische
Joined: 12 Oct 05 Posts: 186
Location: San Carlos, CA
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Posted: Fri Feb 08, 2008 10:23 pm Post subject: |
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I already avoid playing Tikal without e2e. I hate waiting for the pages to refresh 5 times for what should be a one-click move.
I also really dislike playing the auction variant on SbW. In person I like it, but the added length of games online bugs me. Actually, even more than that is the fact that I can't really follow the game closely. Each micro-movement keeps me from seeing the big picture for some reason. I'm glad they added the option, though, because some people won't play Tikal without it. |
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