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Amun Re 'Fast' 4 Player League Season One Standings
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rseulow



Joined: 04 May 04
Posts: 240

Location: New York, NY

PostPosted: Fri Jun 12, 2009 1:25 pm    Post subject: Reply with quote

BTW, what that chart can't show is any marked absence. I have no objection to people signed up for a "Fast" tourney having to travel and marking themselves away.

How nice for them that have have jobs and vacations. Very Happy

However, if you are one of the highlight players on that chart, you should either make a commitment to more frequent check-in for the next season or consider un-enrolling.
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rseulow



Joined: 04 May 04
Posts: 240

Location: New York, NY

PostPosted: Fri Jun 12, 2009 1:27 pm    Post subject: Reply with quote

Lastly, I want to point out that Knave is too fucking slow.
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Knave



Joined: 28 Jun 08
Posts: 258


PostPosted: Fri Jun 12, 2009 3:12 pm    Post subject: Reply with quote

rseulow wrote:
Lastly, I want to point out that Knave is too fucking slow.


Cool
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jmucchiello



Joined: 14 Apr 09
Posts: 80

Location: NJ

PostPosted: Fri Jun 12, 2009 4:03 pm    Post subject: Re: Metrics R Us Reply with quote

rseulow wrote:
This shows Average Duration (= time from last player's action, excluding if the last player was the same player) and Max Duration (longest single time). Both are shown in HH:MM:SS format.

"Delays" are any Duration > 12 hours

Are you sure about this data? There are a bunch of folks whose max is greater than 12 hours who have 0 delays. The second entry on the list, for example. I think you had delays set to > 24 hours when you generated that chart.
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WillyC3



Joined: 22 Apr 07
Posts: 16


PostPosted: Fri Jun 12, 2009 4:40 pm    Post subject: Reply with quote

I feel like I should win a blue ribbon or something...
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rseulow



Joined: 04 May 04
Posts: 240

Location: New York, NY

PostPosted: Fri Jun 12, 2009 4:45 pm    Post subject: Re: Metrics R Us Reply with quote

jmucchiello wrote:
Are you sure about this data? There are a bunch of folks whose max is greater than 12 hours who have 0 delays. The second entry on the list, for example. I think you had delays set to > 24 hours when you generated that chart.


You are quite correct: "Delay" is > 24 hours. My text intro is incorrect.

I'll edit that.


Last edited by rseulow on Fri Jun 12, 2009 4:47 pm; edited 1 time in total
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rseulow



Joined: 04 May 04
Posts: 240

Location: New York, NY

PostPosted: Fri Jun 12, 2009 4:46 pm    Post subject: Reply with quote

WillyC3 wrote:
I feel like I should win a blue ribbon or something...


Here ya go!

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daveszum



Joined: 28 Oct 07
Posts: 219

Location: CST

PostPosted: Fri Jun 12, 2009 6:53 pm    Post subject: Checking the website Reply with quote

All this discussion spurs a question. What do we mean by check? I spend 3-5 hours per day on the website. Unfortunately, the distribution of those hours is not even throughout the day (due to the limitations of access). I have seen notations of people "checking twice a day". Yet I know that a check these particular games greater than ten times per day. Based on the statistics discussed on this topic, though, a "check" only counts if it is your turn. I have absolutely no control over the timing of other peoples timing and, as pointed out earlier, the distribution of players around the globe can vary such that one phase can occur every 12 hours. If your division is composed of totally out of phase players that play the game faithfully (check at least twice a day), there is about a good probability that they will not be able to get one phase in per day (12 hour differences is better than a 8 hour difference). All this being said, a very difficult calculation should be possible to see what the "adjusted and weighted" delay really is. Wink RSeulow, please calculate.
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kwojtasz



Joined: 15 Nov 05
Posts: 54

Location: buffalo, ny

PostPosted: Fri Jun 12, 2009 9:46 pm    Post subject: Reply with quote

true, but multiple checks per day would only be worth the greatest time between two checks in a day. if a person checks twice a day, once every 12 hours, they would be a faster player than a person who checks twice a day at first hour, 4th hour and 24th hour, since they would have a long check of 20 hrs between, compared to a long check of 12 hours between for the first guy.

Note too, I am not trying to single you out or anyone, just listing an observation that not all checks are quite the same and timezone differences can come into play at some instances, but still would only be at most equal to the a person's long check time frame.
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daveszum



Joined: 28 Oct 07
Posts: 219

Location: CST

PostPosted: Fri Jun 12, 2009 10:43 pm    Post subject: Value Reply with quote

My point being, of course, that there is no reasonable way to predict a reasonable variance (in the statistical sense) for what a "fast" game should really look like. Twisted Evil Seriously, though, I come from the old school of "the GM said you died, so now you're dead". If Gad says "go", then I'm gone (and I don't even blame him for it). I knew all this before I started and he did warn me that we would see how it played out. And, if any of you computer dudes out there know how to defeat the Smartfilter I have to contend with at work (in an untraceable fashion, of course), we would not even be having this discussion.
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Gaditus



Joined: 05 Feb 07
Posts: 1924

Location: Canterbury, UK

PostPosted: Mon Jun 15, 2009 4:17 am    Post subject: Reply with quote

Given that this thread is supposed to show standings I thought that I ought to show a table!

8/30

Division 01 2/7
1 1 0 0 0 wtf x ? (42)
2 1 0 0 1 yoseph x ** (46)
0 0 0 0 0 Knave x ** (33)
1 0 1 0 0 efreeman x ** (33)
1 0 0 1 0 powermorph ? (18)
1 0 0 0 1 NoMoreCheese ** (7)
2 0 1 1 0 WillyC3 x ** (16)



Division 02 0/7
0 0 0 0 0 mimoo ~ (0)
0 0 0 0 0 domster ** (12)
0 0 0 0 0 Richard ** (0)
0 0 0 0 0 Beast ? (9)
0 0 0 0 0 grizzlyman ** (0)
0 0 0 0 0 JM ** (9)
0 0 0 0 0 ats2630 ? (0)



Division 03 1/7
1 1 0 0 0 Sacarino ** (12)
0 0 0 0 0 SaulPum ? (0)
0 0 0 0 0 jmucchiello ? (0)
0 0 0 0 0 daveszum ** (-4)
1 0 1 0 0 Leif ? (0)
1 0 0 1 0 andyd ? (-5)
1 0 0 0 1 pkwolf54 ** (-9)



Division 04 0/7
0 0 0 0 0 Payton3434 ** (-10)
0 0 0 0 0 kwojtasz * (-7)
0 0 0 0 0 yahkeh ** (-10)
0 0 0 0 0 kekeweb ** (-14)
0 0 0 0 0 Pompkin ~ (-7)
0 0 0 0 0 NAB ** (-14)
0 0 0 0 0 sid88voodoo ** (-4)



Division 05 5/8
2 1 0 1 0 Dobinator * (-9)
2 1 0 1 0 kxw * (-9)
2 1 0 0 1 rseulow ** (-10)
3 1 2 0 0 Gaditus ** (-5)
3 1 0 1 1 Greven ~ (-17)
1 0 0 0 1 AdriaanPieters ** (-28)
3 0 1 1 1 Laurion ** (-35)
4 0 2 1 1 HighwayStar ** (-29)

Points after names are those carried forward from last season and those awarded for games completed this season. Points for winning (or not) divisions will be added once all games in that division have finished.

** = in for next season (auto enrolled)
* = in for next season
? = not yet informed me about next season
~ = out of next season

(if you think you have the wrong symbol or you want to change it, please let me know)

Entrance is subject to meeting the speed criteria (whatever they are!)

New for next season
Timms
TheAdmiral
Haimke
Wildfire2099

Progress

x 1 2 3 4 5 6 finished
1 0 0 0 0 1 4 2/7
2 0 1 3 1 1 1 0/7
3 0 0 1 4 0 1 1/7
4 0 0 2 3 2 0 0/7
5 0 0 0 0 0 3 5/8

Clearly in a 'fast' league it is unacceptable to have a game in round two half way through the time allotted to complete it.

I would like to continue with each season starting on the 1st of the month. I would also like to be as objective as possible if I have to suspend players for 'slow play'. I will publish some guidelines that I will use shortly.
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Gaditus



Joined: 05 Feb 07
Posts: 1924

Location: Canterbury, UK

PostPosted: Wed Jun 17, 2009 4:02 am    Post subject: Reply with quote

17/30

Division 01 6/7
4 2 1 0 1 wtf x ? (46)
3 1 2 0 0 Knave x ** (45)
3 1 0 2 0 powermorph ~ (26)
3 1 0 1 1 yoseph x ** (42)
4 1 2 1 0 efreeman x ** (41)
3 0 0 1 2 NoMoreCheese ** (-5)
4 0 1 1 2 WillyC3 x ** (0)

Knave needs a win in the outstanding game to take top spot from wtf.



Division 02 1/7
1 1 0 0 0 domster ** (24)
0 0 0 0 0 Richard ** (0)
0 0 0 0 0 mimoo ~ (0)
0 0 0 0 0 Beast ? (9)
1 0 1 0 0 grizzlyman ** (0)
1 0 0 1 0 JM ** (5)
1 0 0 0 1 ats2630 ? (-8)



Division 03 2/7
1 1 0 0 0 jmucchiello ? (12)
1 1 0 0 0 Sacarino ** (12)
0 0 0 0 0 daveszum ** (-4)
1 0 0 1 0 andyd ? (-5)
1 0 0 0 1 SaulPum ? (-8)
2 0 1 1 0 Leif ? (-4)
2 0 1 0 1 pkwolf54 ** (-9)



Division 04 0/7
0 0 0 0 0 Pompkin ~ (-7)
0 0 0 0 0 Payton3434 ** (-10)
0 0 0 0 0 sid88voodoo ** (-4)
0 0 0 0 0 yahkeh ** (-10)
0 0 0 0 0 kekeweb ** (-14)
0 0 0 0 0 kwojtasz * (-7)
0 0 0 0 0 NAB ** (-14)



Division 05 8/8
4 2 2 0 0 Gaditus ** (14)
4 2 0 2 0 Dobinator * (-2)
4 1 2 0 1 rseulow ** (-11)
4 1 1 1 1 Greven ~ (-18)
4 1 1 1 1 Laurion ** (-24)
4 1 0 3 0 kxw * (-18)
4 0 2 1 1 HighwayStar ** (-30)
4 0 0 0 4 AdriaanPieters ** (-53)

Grats to the winner of the division!

** = in for next season (auto enrolled)
* = in for next season
? = not yet informed me about next season
~ = out of next season

(if you think you have the wrong symbol or you want to change it, please let me know)

Entrance is subject to meeting the speed criteria (whatever they are!)

New for next season
Timms
TheAdmiral
Haimke
Wildfire2099

The first guideline I will use to decide whether players are guilty of slow play is to automatically include all players who have finished all their games by the 25th of the month in the following season. (This may benefit a slow player who is in a fast division, but will only help for that particular season).

Progress so far:

x 1 2 3 4 5 6 finished
1 0 0 0 0 0 1 6/7
2 0 0 2 2 1 1 1/7
3 0 0 0 2 3 0 2/7
4 0 0 0 3 4 0 0/7
5 0 0 0 0 0 0 8/8

The following table shows the difference in % completed of games including the player to games not including the player in that division.
A high number is good.

Richard 4
grizzlyman -11
ats2630 17
mimoo -16
JM 19
domster 17
Beast -29

jmucchiello -4
Sacarino -6
daveszum -19
Leif 22
pkwolf54 19
SaulPum -6
andyd -4

Pompkin -11
kwojtasz 10
sid88voodoo 8
Payton3434 8
yahkeh -1
NAB -3
kekeweb -11
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Knave



Joined: 28 Jun 08
Posts: 258


PostPosted: Wed Jun 17, 2009 5:50 am    Post subject: Reply with quote

Gaditus wrote:


Knave needs a win in the outstanding game to take top spot from wtf.


Given that yoseph scored 14 more points than me in the old kingdom, I am not terribly optimistic. It seems that I will be the bridesmaid here...

Quote:

The following table shows the difference in % completed of games including the player to games not including the player in that division.
A high number is good.


I wonder if rseucool could run that program again, it had lots of stats, and stats are neat... even though it didn't make me look all that good Smile
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Gaditus



Joined: 05 Feb 07
Posts: 1924

Location: Canterbury, UK

PostPosted: Thu Jun 18, 2009 3:23 pm    Post subject: Reply with quote

Division 01 7/7
4 2 1 0 1 wtf x ? (52)
4 2 0 1 1 yoseph x ** (53)
4 1 2 1 0 Knave x ** (40)
4 1 2 1 0 efreeman x ** (40)
4 1 1 2 0 powermorph ~ (25)
4 0 1 1 2 WillyC3 x ** (-1)
4 0 0 1 3 NoMoreCheese ** (-14)

Grats to wtf, champion of season one.

There is no need to differentiate between efreeman and Knave in this league (as it doesn't effect promotion/relegation or point scoring) so they are considered tied for 3rd place in the division. (Points lost by will still be used to decide divisional champions if necessary.)
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Knave



Joined: 28 Jun 08
Posts: 258


PostPosted: Thu Jun 18, 2009 3:42 pm    Post subject: Reply with quote

Gaditus wrote:

There is no need to differentiate between efreeman and Knave in this league


sez you.

I found an objective person on the street, and I would like to report that he declared me the winner of the 3rd place position.
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