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qzhdad
Joined: 31 Aug 05 Posts: 16
Location: Clarkston, MI USA
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Posted: Tue Nov 08, 2005 4:39 pm Post subject: Why so many passworded games? |
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Maybe I am just not seeing the non-passworded ones before they fill up, but it seems that there are a lot of game creators that password their games.
Why is this? Have there been a lot of unreliable/poor players? |
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RyanMC SBW Developer
Joined: 13 Sep 05 Posts: 344
Location: Draper, UT USA
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Posted: Tue Nov 08, 2005 5:05 pm Post subject: |
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There are lots of unfinished games, so people often play with those they know. If you want to start a game up with no password odds are it will fill up pretty quickly though. _________________ ---------------
-=RyanMC=-
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wmcduff
Joined: 11 Mar 06 Posts: 1
Location: Karakuwa, Miyagi, Japan
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Posted: Tue Mar 21, 2006 1:00 am Post subject: |
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Can we come up with something where if the game doesn't fill up after a week or two that it's deleted though? I doubt some of those people are even playing anymore... |
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Big Bad Lex
Joined: 16 Oct 05 Posts: 114
Location: Epsom, UK
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Posted: Wed Mar 22, 2006 12:01 pm Post subject: |
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I don't think a game not filling up is the issue. I am in two stalled games where we had 5 sign ups but player one failed to allocate any cubes. In the second the allocation phase completed but player one failed to make a move.
At least with trusted players this aggrievation is avoided. _________________ It's not the winning, it's utter annihilation of your opponant that matters. |
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JimF
Joined: 02 Jun 05 Posts: 39
Location: Banstead, Surrey
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Posted: Wed Mar 22, 2006 12:58 pm Post subject: |
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Just to be slightly more optimistic. I've started about 80 non-password games on this site and only 4 or 5 of them have been abandoned. Those cases are rather annoying, especially if the game was well progressed, but still its not a bad failure rate. |
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greygamer
Joined: 14 Jul 05 Posts: 7
Location: Finedon, nr Wellingborough Northants.
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Posted: Wed Mar 22, 2006 2:19 pm Post subject: |
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I usually play non-passworded games as a rule, usually the passworded games are re-matches. I've also only had a handful of abandoned games so I don't think that there is too much of a problem with them. |
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TheCat
Joined: 15 Feb 05 Posts: 97
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Posted: Thu Mar 23, 2006 8:16 am Post subject: |
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All my games have been non-passworded and none have gone dormant.
The suggestion to remove games from the "available" list after two weeks is a good one. If someone starts a passworded game and can't get enough players signed up in two weeks, the game should be removed from the list. They can always recreate it. Right now, there are lots of "failed to get enough signup" games in the list - just a bunch of clutter. |
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Big Bad Lex
Joined: 16 Oct 05 Posts: 114
Location: Epsom, UK
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Posted: Thu Mar 23, 2006 8:23 am Post subject: |
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There has been some comment on this subject by the main man;
http://www.spielbyweb.com/forum/viewtopic.php?t=346
I guess its on his ever growing to do list. _________________ It's not the winning, it's utter annihilation of your opponant that matters. |
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Golux13
Joined: 14 Jul 05 Posts: 209
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Posted: Thu Mar 23, 2006 2:37 pm Post subject: |
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People who play frequently should also look for games denoted as using the "Fast player password," which is "speedy." |
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ratpfink
Joined: 14 Dec 05 Posts: 8
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Posted: Wed Mar 29, 2006 12:35 am Post subject: |
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Maybe an option to remove the password from the game would be nice. It would allow lazy game creators who can't find more players to just open it up to anyone. |
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milksheikh Site Admin
Joined: 24 Sep 03 Posts: 399
Location: Brooklyn, New York, USA
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Posted: Tue Apr 18, 2006 12:00 am Post subject: |
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Unstarted games older than 3 weeks will be deleted automatically. I'll also look into allowing game creators to remove/edit passwords. |
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craw-daddy
Joined: 09 Feb 06 Posts: 59
Location: Liverpool, United Kingdom
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Posted: Tue Apr 18, 2006 5:16 am Post subject: |
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Hooray! Now the game list won't be so annoyingly long! Many thanks! |
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JeffyJeff
Joined: 27 Oct 05 Posts: 85
Location: Longwood, FL
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Posted: Tue Apr 18, 2006 11:31 am Post subject: |
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craw-daddy wrote: | Hooray! Now the game list won't be so annoyingly long! |
Suggestion ... part of the reason the list seems unwieldly long is that it's one column wide... there is a lot of wasted screen real estate on the right side of the games list page... how about making it two columns wide? To keep it simple just make the 1st column for waiting games of Amun-Re, Bus, and Hoity Toity, and the 2nd column for the other 3...
If you wanted to get fancy use layers to create a page similiar to a tab'ed dialog box with one tab for each game (and each tab can be 2 columns wide as well). |
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Golux13
Joined: 14 Jul 05 Posts: 209
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Posted: Tue Apr 18, 2006 12:11 pm Post subject: |
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Hmm... I bet if someone *cough*JeffyJeff*cough* volunteered their time and expertise *cough*JeffyJeff*cough*, these suggestions could be implemented quickly and efficiently.
*cough* |
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JeffyJeff
Joined: 27 Oct 05 Posts: 85
Location: Longwood, FL
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Posted: Tue Apr 18, 2006 1:17 pm Post subject: |
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Golux13 wrote: | Hmm... I bet if someone *cough*JeffyJeff*cough* volunteered their time and expertise *cough*JeffyJeff*cough*, these suggestions could be implemented quickly and efficiently.
*cough* |
If I had access to the source for games.php I could take a look. I'll probably need some ramp up time for PHP as I do 99% of my stuff in perl |
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