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Pets now disbanded disregard vision

 
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rs2367gold



Joined: 03 Jan 16
Posts: 6


PostPosted: Sun Jan 31, 2016 8:50 pm    Post subject: Pets now disbanded disregard vision Reply with quote

Pets now disbanded disregard vision. Hunter pets now is 1 second cooldown. DoT Black Arrow now has a chance to make the next jump every 2 rounds Explosive Shot does not consume centralized, does not trigger cooling, each Black Arrow will necessarily trigger at least once. Explosive Trap now on each target within the range of the explosion caused by DoT damage, www.mmors.com/ no longer is the effect on the ground. 100 talent left: flames shooting - you ignite your automatic fire, and now they cause damage equivalent to 80% of weapon fire damage. In: centralized fire - careful aim and shoot the target, causing 100% weapon damage, resulting in 50 points focus on value, not cast on the move. Replace Steady Shot and Cobra Shot. Focus effect can trigger a solid shot hunter. 40 yards range, 3 seconds cast, need long-range weapons. Right: Boogie (Beast Mastery) - make combat experience pet passive effect increased to 70% damage, regardless of specialization your pet will get spiked collars, sacrifice speed roar, desperate, wild boar, the most drastic, rhino and blood Greater endurance. Lone Wolf (shooting, survival) - When you do not have a pet damage increased by 30%. 91-99 levels to unlock passive skills (a skill point per level bonus to strengthen one of the following a) all Specialization enhanced camouflage - camouflage activated when you reply to a maximum of 5% per second, the value of life. Beast Mastery focused on strengthening fire - firepower concentrated now 2 percent each while providing the effect of improving the strength of the attack. Strengthening Kill Command - Kill Command damage increased by 20%. Empowered pets - your pet battle damage increased by 20%. Strengthen Beast Cleave - Beast Cleave activated, your pet's attack enemy targets around the damage increased by 25%.
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