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Seeding of tower - how did it go?

 
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HammaH



Joined: 18 Oct 06
Posts: 2

Location: Norway

PostPosted: Thu Oct 26, 2006 7:04 am    Post subject: Seeding of tower - how did it go? Reply with quote

I am a newbie, so sorry if this is a stupid question.
I can't see how many armies and pesants that got stuck in the tower in the initial throw. http://www.spielbyweb.com/game.php?games_id=13805
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Bkruppa



Joined: 08 Nov 05
Posts: 241

Location: Fremont, Ca, USA

PostPosted: Thu Oct 26, 2006 7:44 am    Post subject: Reply with quote

Its a really big, really confusing tower!
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freduk



Joined: 18 Jan 06
Posts: 433

Location: Bristol, UK

PostPosted: Thu Oct 26, 2006 10:01 am    Post subject: Reply with quote

You can work it out...
everyone starts the game with 62 armies.
Armies in Supply and Armies in the Cup are displayed at the top of the screen. (you have 32 + 0).
Count the Armies in the provinces (you have 24)
Subtract all these from 62 to find Armies in the Tower (you have 6).
Do this for each player (I'm not going to!)
Farmers are harder to calculate. In fact I'm not sure you can.
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Golux13



Joined: 14 Jul 05
Posts: 209


PostPosted: Thu Oct 26, 2006 10:36 am    Post subject: Reply with quote

I believe everyone actually starts with 61 armies, because in the RL game, everybody contributes one army to the grain track, and I think they mirrored that in the SbW implementation.

Unlike the RL game, there is no way to determine how many farmers are stuck in the tower at the beginning. To parallel the RL game, the gamelog should indicate what came out of the tower when it was seeded. Then you could tell easily.
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BrennaBrenna



Joined: 21 Jul 21
Posts: 10


PostPosted: Wed Jul 21, 2021 10:39 pm    Post subject: Reply with quote

no no, i have a good
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