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HammaH
Joined: 18 Oct 06 Posts: 2
Location: Norway
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Posted: Thu Oct 26, 2006 7:04 am Post subject: Seeding of tower - how did it go? |
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I am a newbie, so sorry if this is a stupid question.
I can't see how many armies and pesants that got stuck in the tower in the initial throw. http://www.spielbyweb.com/game.php?games_id=13805 |
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Bkruppa
Joined: 08 Nov 05 Posts: 241
Location: Fremont, Ca, USA
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Posted: Thu Oct 26, 2006 7:44 am Post subject: |
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Its a really big, really confusing tower! |
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freduk
Joined: 18 Jan 06 Posts: 433
Location: Bristol, UK
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Posted: Thu Oct 26, 2006 10:01 am Post subject: |
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You can work it out...
everyone starts the game with 62 armies.
Armies in Supply and Armies in the Cup are displayed at the top of the screen. (you have 32 + 0).
Count the Armies in the provinces (you have 24)
Subtract all these from 62 to find Armies in the Tower (you have 6).
Do this for each player (I'm not going to!)
Farmers are harder to calculate. In fact I'm not sure you can. |
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Golux13
Joined: 14 Jul 05 Posts: 209
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Posted: Thu Oct 26, 2006 10:36 am Post subject: |
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I believe everyone actually starts with 61 armies, because in the RL game, everybody contributes one army to the grain track, and I think they mirrored that in the SbW implementation.
Unlike the RL game, there is no way to determine how many farmers are stuck in the tower at the beginning. To parallel the RL game, the gamelog should indicate what came out of the tower when it was seeded. Then you could tell easily. |
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BrennaBrenna
Joined: 21 Jul 21 Posts: 10
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Posted: Wed Jul 21, 2021 10:39 pm Post subject: |
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no no, i have a good |
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