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ekted
Joined: 02 Oct 05 Posts: 17
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Posted: Sun Jan 29, 2006 7:16 am Post subject: Open Development? |
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You had mentioned somewhere (BGG?) the possibility of eventually allowing people to add their own game implementations to SbW. Can you give me any info about how your setup works so I could potentially do any learning I might need? What language does the game logic run in? Etc. |
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KalevTait
Joined: 01 May 07 Posts: 1
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Posted: Wed May 02, 2007 4:14 am Post subject: |
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I, too, would be interested in this.
Cheers,
-Kalev |
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spearjr
Joined: 11 Nov 05 Posts: 206
Location: Southwestern Michigan
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Posted: Wed May 02, 2007 6:04 am Post subject: |
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I'm interested as well. |
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grid
Joined: 08 Jan 07 Posts: 7
Location: Minneapolis, MN
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HappyProle SBW Developer
Joined: 28 Oct 05 Posts: 409
Location: Salt Lake City, UT
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Posted: Wed May 02, 2007 1:56 pm Post subject: |
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I think the time has probably come to explore setting up a SBW developer's Wiki of some sort. I think open development could really make the site grow exponentially -- that can be good and bad -- but mostly good I think.
When milksheikh gets back from his World Tour in a couple months we can talk about this some more. It is after all his site... I just work here. |
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squiffles
Joined: 11 Feb 07 Posts: 1
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Posted: Wed May 02, 2007 2:46 pm Post subject: |
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I was just searching yesterday for some sort of SDK for implementing PBW games like SBW or Mabiweb. I hope some sort of open but moderated method is made available for other people to contribute games! |
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