SpielByWeb Forum Index SpielByWeb
http://www.spielbyweb.com/
 
 FAQFAQ   SearchSearch   MemberlistMemberlist   Find a UserFind a User   UsergroupsUsergroups   RegisterRegister 
 Your GamesYour Games   ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 

Multi Challenge

 
Post new topic   Reply to topic    SpielByWeb Forum Index -> SpielByWeb Chat
View previous topic :: View next topic  
Author Message
Gaditus



Joined: 05 Feb 07
Posts: 1924

Location: Canterbury, UK

PostPosted: Mon May 05, 2008 1:45 pm    Post subject: Multi Challenge Reply with quote

I will be taking sign ups for a new 4 player tourney shortly.

I thought I would ask whether there are any changes to the format that I should consider before starting the next one?
Back to top
View user's profile Send private message
freduk



Joined: 18 Jan 06
Posts: 433

Location: Bristol, UK

PostPosted: Mon May 05, 2008 2:43 pm    Post subject: Reply with quote

Nope. More of the same, please! Very Happy
Back to top
View user's profile BoardGameGeek Send private message
tphon



Joined: 02 Nov 07
Posts: 219

Location: Wirral, England

PostPosted: Mon May 05, 2008 2:50 pm    Post subject: Reply with quote

Works for me too, great work Gad
Back to top
View user's profile BoardGameGeek Send private message
danbar1963



Joined: 12 Mar 06
Posts: 92


PostPosted: Mon May 05, 2008 6:06 pm    Post subject: Reply with quote

I'm in and like how things have played up to now.
Back to top
View user's profile BoardGameGeek Send private message
kwojtasz



Joined: 15 Nov 05
Posts: 54

Location: buffalo, ny

PostPosted: Mon May 05, 2008 10:32 pm    Post subject: Reply with quote

count me in, now that the rust have fallen off on the games I don't play much on sbw...

one suggestion would be to use the Auction variant for Tikal. That would eliminate the luck of the draw on the treasure and scoring tiles.
Back to top
View user's profile Send private message
ahauwi1



Joined: 22 Dec 06
Posts: 112

Location: Minneapolis, MN

PostPosted: Mon May 05, 2008 10:59 pm    Post subject: Reply with quote

I'll second the auction Tikal variant!
Back to top
View user's profile BoardGameGeek Send private message
jglazier



Joined: 22 Nov 05
Posts: 119

Location: Brentwood, CA

PostPosted: Mon May 05, 2008 11:11 pm    Post subject: Reply with quote

Is it a once around auction? Otherwise it may really extend the game.
Back to top
View user's profile BoardGameGeek Send private message
smlait



Joined: 16 Jul 06
Posts: 392

Location: alberta, canada

PostPosted: Mon May 05, 2008 11:53 pm    Post subject: Reply with quote

Nope, not once around and it really does slow down the game. It's fine in person but the games here drag on and on (to the point that I don't play that variant anymore). Suffice it to say, I'm not a fan of the auction version of Tikal.

Edited to note that the auction really does nothing to ameliorate the treasure tile luck as the luck of who gets matching sets and who doesn't has a much bigger influence on the outcome of the game than does the luck of who happens to draw the treasure tiles. In my opinion, of course.
Back to top
View user's profile BoardGameGeek Send private message
tphon



Joined: 02 Nov 07
Posts: 219

Location: Wirral, England

PostPosted: Tue May 06, 2008 2:59 am    Post subject: Reply with quote

I'm with Sue on this one, having played here, it really is a drag, games can last 4 times longer
Back to top
View user's profile BoardGameGeek Send private message
Gaditus



Joined: 05 Feb 07
Posts: 1924

Location: Canterbury, UK

PostPosted: Tue May 06, 2008 6:28 am    Post subject: Reply with quote

From my experience it does extend the game length significantly, and I suspect too much to use it here - but I will try to work out how it stacks up against Santiago which seems to be the longest game.

Imho, it doesn't seem to affect the luck of the draw that much, it just moves it around. It does add something to the game, but probably not enough for the extra time spent, which could be used to play more normal games.
Back to top
View user's profile Send private message
cpsof95



Joined: 31 Mar 06
Posts: 177

Location: Finland

PostPosted: Tue May 06, 2008 8:24 am    Post subject: Reply with quote

Well, if you have a nice camp location, then pulling a wonderful temple can easily be worth 10-15 during the game. If you pull an empty tile and someone blocks your camp, you lose those points. And in games with good players 10-15 is a LOT.
Back to top
View user's profile BoardGameGeek Send private message
tlc



Joined: 12 Nov 06
Posts: 95

Location: Austin, TX, but my heart will always be in Boston

PostPosted: Tue May 06, 2008 8:54 am    Post subject: Reply with quote

I agree with Tikal going on too long with the auction variant. Santiago may go on longer but at least you don't feel like you are playing the same turn many times in a row.

Count me in for another tourney.
Back to top
View user's profile BoardGameGeek Send private message Visit poster's website
smlait



Joined: 16 Jul 06
Posts: 392

Location: alberta, canada

PostPosted: Tue May 06, 2008 11:33 am    Post subject: Reply with quote

cpsof95 wrote:
Well, if you have a nice camp location, then pulling a wonderful temple can easily be worth 10-15 during the game. If you pull an empty tile and someone blocks your camp, you lose those points. And in games with good players 10-15 is a LOT.


I agree with Gaditus. The luck just shifts from tile draw (which can be mitigated by smart worker placement and placement of other tiles) to seating order (which there's nothing you can do about). I'd argue that a camp that can be rendered ineffective by one round of poor tile draw wasn't necessarily that well-placed in the first place. (i.e. I'd call it a gamble that didn't pay off.) After all, *somebody's* going to draw the nice tiles and they're not going to waste them blocking your camp. Personally, I like tile placement games a lot better than auction games - so I prefer the tile placement version of Tikal to the auction version. IMO, the auction element overwhelms the rest of the game and makes it not fun anymore. YMMV.

As long as we think we'll be done by midJune (when I'll be AFK for ~2 weeks), I'm interested in playing. Maybe one of these years, I'll even figure out a functional strategy for Wallenstein! Very Happy
Back to top
View user's profile BoardGameGeek Send private message
richardburke



Joined: 14 Oct 19
Posts: 11


PostPosted: Mon Oct 14, 2019 4:29 am    Post subject: Reply with quote

Nice post
Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic    SpielByWeb Forum Index -> SpielByWeb Chat All times are GMT - 5 Hours
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2005 phpBB Group