View previous topic :: View next topic |
Author |
Message |
laevus
Joined: 27 Feb 06 Posts: 14
Location: SLC, UT
|
Posted: Mon Jul 03, 2006 12:03 pm Post subject: Tikal much faster |
|
|
Haven't seen any other posts about this. I'd like to give a big thank you shout out to the dev team for making Tikal improvements that dramatically increase the speed of the game. the refresh is much faster, and I like the new feature that informs you on the number of points you will gain at the end of each scoring round prior to finalizing your moves.
Much nicer. Many thanks! |
|
Back to top |
|
 |
Denise
Joined: 27 Nov 05 Posts: 15
Location: Netherlands
|
Posted: Mon Jul 03, 2006 2:38 pm Post subject: |
|
|
Must agree  |
|
Back to top |
|
 |
stargate

Joined: 09 Dec 04 Posts: 603
Location: North Attleboro, Ma USA
|
Posted: Mon Jul 03, 2006 3:07 pm Post subject: |
|
|
Wait till you see the end-to-end movement upgrade.
Myself and others have been testing this and the upgrade is GREAT.
You will be able to move multiple hexes with only ONE click.
think dial-up vs cable/dsl for speed |
|
Back to top |
|
 |
striking_cobra
Joined: 07 Dec 05 Posts: 107
Location: Gloucester, UK
|
Posted: Mon Jul 03, 2006 4:00 pm Post subject: |
|
|
stargate wrote: | Wait till you see the end-to-end movement upgrade.
Myself and others have been testing this and the upgrade is GREAT.
You will be able to move multiple hexes with only ONE click.
think dial-up vs cable/dsl for speed |
Thats great news, I mentioned it onthe forum a week or so ago, never thinking it would get implemented so quickly - nice work to the developers!! |
|
Back to top |
|
 |
HistorGertin
Joined: 23 Jan 19 Posts: 25
|
Posted: Fri Jun 21, 2019 12:41 am Post subject: |
|
|
like |
|
Back to top |
|
 |
|